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Yahya Danboos

I am currently working as a Level Designer at Hybrid Humans on our very first game called Hop Hop Away. Before this I studyed Game Development at Twofour54 Gaming Academy in Abu Dhabi. Being in the Video Games Industry has always been my dream. I constantly kept heading towards it as a kid, by experimenting with sprite sheets for characters and editing existing code to see their effects. This put me on the path of  a game developer. I have now come a long way to being able to express my creativity and skills in the form of 3D models and larger scale projects. With this in mind I will continue learning and expanding my horizons to create high quality content.


  • 3D Content Creation
  • Game Art Pipeline
  • Good Environment Creation Skills
  • Experience in 3ds Max, Photoshop, AutoCAD, Unity Engine and UDK
  • Knowledge of 3D Model optimization  techniques
  • Knowledge of character modeling workflow
  • Ability to work within the given restrictions (Tris count)
  • Good understanding of Level Design
  • Good understanding of Project planning and Time planning
  • Experienced with SVN/source control


  • Gaming
  • Crafting
  • Cosplay
  • Traveling

Classmate’s Portfolios:






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